Press kit
Press & creators
Everything you need to cover Dead Sea Origins. Questions or interview requests: hello@deadseaorigins.com, or use the contact form.
About the series
Dead Sea Origins is the entire Bible as a series of open-world games, lived through the eyes of the people who were there. Developed by Qumran Studios, the series is built around the Resurrection, the claim the whole story stands or falls on, and it starts with Christ: Game One, Eyewitness, merges the four Gospels into a single open world built in Unreal Engine 5, where every named character speaks only scripture, word for word, from the Berean Standard Bible. Chapter One, The Word Became Flesh, is free at Christmas 2027, with a worldwide premiere in early 2028 and the complete game at Easter 2033, 2,000 years after the Resurrection. Game Two, Ends of the Earth, based on Acts, begins in 2034. The series is built in public, live on stream, with its use of AI shown in the open.
Fact sheet
- Series
- Dead Sea Origins
- Developer
- Qumran Studios
- Game One
- Eyewitness (the four Gospels)
- Chapter One
- The Word Became Flesh: free, Christmas 2027
- Premiere
- Worldwide premiere, early 2028
- Full release
- Easter 2033
- Game Two
- Ends of the Earth (Acts), from 2034
- Engine
- Unreal Engine 5
- Platform
- PC (Steam)
- Dialogue
- Scripture only, word for word, Berean Standard Bible
- Development
- Built in public, live, with AI used in the open
- Website
- deadseaorigins.com
- Contact
- hello@deadseaorigins.com
Logo & key art
Key art is AI-assisted concept art and is not in-game footage. Please label it that way when you publish it.
Contact us
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