<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Dead Sea Origins Devlog</title><description>Build sessions for Dead Sea Origins: the scripture covered and the live replay.</description><link>https://deadseaorigins.com/</link><item><title>Devlog 009: Qumran Studios Opens</title><link>https://deadseaorigins.com/devlog/2026-11-03-qumran-studios-opens/</link><guid isPermaLink="true">https://deadseaorigins.com/devlog/2026-11-03-qumran-studios-opens/</guid><description>We opened Qumran Studios live: a faith store that helps fund the build, on Paul&apos;s model. Plus the brand kit, the eight-milestone road and the Build Fund page. (Scripture: 1 Corinthians 9:7–18; Acts 18:3; Matthew 16:15; 1 Peter 3:15; Jeremiah 17:9; Psalm 139:23–24; Acts 8:4; Luke 23:41–43; Acts 20:35; 2 Corinthians 8:21)</description><pubDate>Tue, 03 Nov 2026 00:00:00 GMT</pubDate></item><item><title>Devlog 008: Zechariah&apos;s Song</title><link>https://deadseaorigins.com/devlog/2026-11-02-zechariahs-song/</link><guid isPermaLink="true">https://deadseaorigins.com/devlog/2026-11-02-zechariahs-song/</guid><description>Steam Next Fest moves to launch in February 2033, the Holy Place&apos;s 319 actors check out, every text we draw on gets a label, and Gabriel&apos;s C++ pawn is next. (Scripture: Luke 1:67–80)</description><pubDate>Mon, 02 Nov 2026 00:00:00 GMT</pubDate></item><item><title>Devlog 007: His Name Is John</title><link>https://deadseaorigins.com/devlog/2026-10-30-his-name-is-john/</link><guid isPermaLink="true">https://deadseaorigins.com/devlog/2026-10-30-his-name-is-john/</guid><description>The red Lumen line is gone, the arrival announces itself, the Nicanor Gate&apos;s frame goes up, Gabriel needs a slow mode to land, and we set our dates: Steam Coming Soon by January 31, 2027. (Scripture: Luke 1:57–66; Luke 1:10–11)</description><pubDate>Fri, 30 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Devlog 006: Gabriel Arrives, and We Find Our Limit</title><link>https://deadseaorigins.com/devlog/2026-10-28-gabriel-arrives/</link><guid isPermaLink="true">https://deadseaorigins.com/devlog/2026-10-28-gabriel-arrives/</guid><description>Gabriel arrives at the right side of the altar of incense, Zechariah&apos;s gold prayer leads the way in, we plan controller-first flight, fix a broken build, and hit our machine&apos;s memory limit. (Scripture: Luke 1:39–56; Luke 1:11)</description><pubDate>Wed, 28 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Devlog 005: Gabriel&apos;s Flight in Grey Box</title><link>https://deadseaorigins.com/devlog/2026-10-28-gabriels-flight/</link><guid isPermaLink="true">https://deadseaorigins.com/devlog/2026-10-28-gabriels-flight/</guid><description>We toured all eight stops of the Holy Place against their sources, logged our first playtest, and built Gabriel&apos;s flight in grey box, with 115 prayer streams rising from the people praying. (Scripture: Luke 1:26–38; Luke 1:10–13)</description><pubDate>Wed, 28 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Devlog 004: Building the Holy Place</title><link>https://deadseaorigins.com/devlog/2026-10-27-building-the-holy-place/</link><guid isPermaLink="true">https://deadseaorigins.com/devlog/2026-10-27-building-the-holy-place/</guid><description>Segment 1&apos;s Holy Place stands in grey box, measured cubit by cubit from the Mishnah and Josephus, with Gabriel&apos;s spot at the right side of the altar and the people praying outside. (Scripture: Luke 1:14–25; Luke 1:8–11)</description><pubDate>Tue, 27 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Devlog 003: Opening the Eyewitness List</title><link>https://deadseaorigins.com/devlog/2026-10-24-opening-the-eyewitness-list/</link><guid isPermaLink="true">https://deadseaorigins.com/devlog/2026-10-24-opening-the-eyewitness-list/</guid><description>The Eyewitness List is open: join with your name for the credits, confirm, and get the Eyewitness Report every Sunday. Plus a press contact form, two new verses in The Linchpin, and Steam moves to next week. (Scripture: Luke 1:5–13)</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Devlog 002: Taking deadseaorigins.com live</title><link>https://deadseaorigins.com/devlog/2026-10-23-taking-the-site-live/</link><guid isPermaLink="true">https://deadseaorigins.com/devlog/2026-10-23-taking-the-site-live/</guid><description>The new site reaches v1.0.0: the Rolled Stone everywhere, the stream rebranded to match, the Eyewitness Report every Sunday, and a plain word on who funds the series. (Scripture: Luke 1:1–4)</description><pubDate>Fri, 23 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Devlog 001: A new home for Dead Sea Origins</title><link>https://deadseaorigins.com/devlog/2026-10-22-a-new-home/</link><guid isPermaLink="true">https://deadseaorigins.com/devlog/2026-10-22-a-new-home/</guid><description>Introducing the new deadseaorigins.com: the series, Game One: Eyewitness, the roadmap to Easter 2033, and a place to follow every build. (Scripture: John 1:14)</description><pubDate>Thu, 22 Oct 2026 00:00:00 GMT</pubDate></item></channel></rss>